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High Low Card Game

High Low Card Game

High Low is a card based guessing game designed to aid in your
promotional giveaways.

The principal to High Low is very simple, the player in conjunction with the promotions host guesses as to whether the next card to be drawn from
the card deck is higher or lower than the previous dealt card.

Using the attached USB button controller cards are dealt one at a time from the card deck. Each game consists of 5 dealt cards, after the first card is drawn the player can then nominate if the next card will be higher or lower.

As the promotion hosts you have total control over the eligibility of your giveaways and how you want to run your High Low promotion, you may choose that each successful card guess is awarded with credits, cash
or prizes as the player progresses through each successful guess,
or alternatively choose to award an overall prize based on the player successfully guessing their way through all the dealt cards.

The choice is yours, tailor your own rules and elegibility to your
High Low promotions.

To aid in your promotions you also have the ability to add a text label or
value above each of the dealt card positions. These text labels can be
used to define each level of award for each successful guess, simply
type the required text in to the respective fields, e.g. 1) Level 1, 2) Level 2,
3) Level 3, 4) Level 4, 5) Level 5 or alternatively 1) $100, 2) $250, 3) $500,
4) $1,000, 5) $2,000.

There are a number of options available to you when setting up the
way you want High Low to run for your promotion.

Pressing F1 on the keyboard takes you in to the setup of High Low.
Once in the setup you will see options available to you.

Under the RNG Settings section you can define the amount of decks used, whether you require the use of Jokers or simply to reset and shuffle the cards after the defined number of decks or after 5 cards have been dealt.

In the Game Play settings, you have the following options:

Show card outcomes:
Turns on and off the Higher, Lower and Evens notification message.

Show Card History:
Turns on and off the card history

Ignore deck value in evaluation:
Turning on the Ignore Deck Value ignores suits values and treats cards
of the same value with different suits as being equal or even.

Prize Fields:
Defines the specific labels or values to be displayed about each of the card outcomes.

Card outcomes are generated through a simple button press via the attached
Big Red Button controller and Hand Controller; allowing for maximum interaction
with your patrons and members. Note: Wireless Button controllers are also available - Please ask when making your enquiry.

Create extra suspense and anticipation to your promotions as players guess their
way to winning their prizes!

Feel free to contact us today for a full product demonstration.

Button Controller

Contact 24-7media today! - 1300 247 MEDIA - 1300 247 633 - enquiries@24-7media.com.au
ÓCopyright 2010 24-7media® Pty Limited - Ph: 1300 247 MEDIA - P.O. Box 1321 Mascot NSW 2020
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